The level of importance assigned to an ↑item , e.g., a ↑requirement or a ↑defect , according to certain criteria.
Das CPRE Glossar
Ein gemeinsames Verständnis der verwendeten Begriffe ist die Grundlage für erfolgreiches RE. Das CPRE Glossar umfasst die Kernbegriffe des Requirements Engineering - es ist das zentrale Nachschlagewerk über alle CPRE Module und Ebenen hinweg! Das RE@Agile Glossar ergänzt das CPRE Glossar durch Begriffe für das Requirements Engineering im agilen Umfeld.
Die Glossare sind in verschiedenen Sprachen auch zum Download verfügbar.
Das CPRE Glossar: Die wichtigsten Begriffe des Requirements Engineering im Überblick
Bitte beachten Sie, dass die Begriffsdefinitionen in den Glossaren bewusst nur auf Englisch existieren, um Unschärfen oder Interpretationsspielraum, die aus Übersetzungen resultieren können, auszuschließen.
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PersonaPersona
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PrioritätPriority
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ProzessProcess
A set of interrelated ↑activities performed in a given order to process information or materials.
Note:The notion of process includes business processes (e.g., how to commission and send ordered goods to ↑customers ), information processes (e.g., how to deliver records from a database that match a given query), and technical processes (e.g., cruise control in a car).
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ProzessmodellProcess model
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Produkt (im Kontext von Software)Product (in the context of software)
A software-based ↑system or a ↑service provided by a system which is developed and marketed by a ↑supplier and used by ↑customers.
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Produkt-BacklogProduct backlog
Synonym: Produkt-Auftragsbestand
An ordered, typically prioritized collection of work items that a development team has to work on when developing or evolving a ↑system .
Note:Items include ↑requirements , ↑defects to be fixed, or ↑refactorings to be done.
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PrototypPrototype
1. In manufacturing: A piece which is built prior to the start of mass production.
2. In software and systems engineering: A preliminary, partial realization of certain characteristics of a ↑system .
3. In design: A preliminary, partial instance of a design solution.Note:1. In RE, prototypes are used as a means for requirements ↑elicitation (see ↑specification by example ) and ↑validation .
2. Prototypes in RE can be classified
(a) with respect to their degree of fidelity into ↑native prototypes, ↑mock-ups and ↑wireframes;
(b) with respect to their purpose into ↑exploratory prototypes and ↑evolutionary prototypes.